0.1 - 0.3.2 (ITCH RELEASE)
# 0.3.2 (1/25/2025)
The game should now be compilable for web
# 0.3.1 (1/25/2025)
The game should now be compilable for web
# 0.3.0 (1/25/2025)
## Added
- Enemy Art
- Earth Enemy Art
- Heaven Enemy Art
- Outdated State
- Level Select
# 0.2.0 (1/25/2025)
## Added
- Saving via `FlxG.save`
- Highscore Saving
- Player Art
- Art for idle
- Animation for shooting with 2 ammo shootable
- Animation for shooting with 1 ammo shootable
- Animation for shooting with 0 ammo shootable
- Changed Player X Position
- Enemy Art
- Random Chances for enemy arts to change
- Hell Enemy Art
- Game version to Main Menu
## Changed
- Main Menu
- Main Menu text now is bigger
- Main Menu text now says Dreamland
- Moved "Press enter to play" text
- "Press enter to play" text now has a dark green color
- Move highscore text
- Play State
- Score text now turns green when you have achieved a new high score
- Score now gets added depending on the enemy Type
# 0.1.0 (1/25/2025)
This is the minimum viable product. Not a V-Slice quality but MVP nonetheless
## Added
- Boxes for graphics
- Highscore system
- Turns green when new high score (the high score text)
- Basic Gameplay
- Vertical Movement
- Enemies
- Player dies when hit
- Shooting
- Enemies die when shot
- Basic as hell main menu
Files
Get Dreamland
Dreamland
a game born from meditation
Status | In development |
Author | Sinco |
Genre | Shooter |
Tags | 2D, High Score, Indie, No AI, Pixel Art, Short, Simple, Singleplayer |
Languages | English |
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