0.3.2a


Alpha

0.3.2a - 4/9/2025

Removed

  • Removed max_rocks stage 2 difficulty json field

Fixed

  • Fixed bug in stage 2 where sinco would float on air
  • Fixed bug in stage 2 where you could get 200% thanks to negative values
  • Fixed bug in stage 2 where you hit the first rock and it wouldnt spawn extra rocks(?)

Changed

  • Stage 1 UI is now updated and overhauled to be a health bar with text below it

Added

  • Added rock_speed_divider field to Stage 2 difficulty json files (replaces max_rocks field)
  • Added crash keybind for states using the State.hx file
  • Added the Friday Night Funkin AnsiTrace file
  • Added the Friday Night Funkin Crash Handler
  • Added EXCESS_TRACES build flag to limit the traces (so far only removes the SFX and Music traces)
  • Added combos to Stage 1
    • Sinco now has a custom combo pose
    • Sinco's combo pose plays when you have an attack combo of 10, 20, and 30 but can be changed by the combo_poses text file
    • The combo resets when osin attacks sinco
    • There is now a combo sprite that appears for when a combo occors
  • Added attack_percentage field to Stage 4 difficulty json files
    • Extreme difficulty now has a 95% chance of attack
    • Hard difficulty now has a 50% chance of attack
    • Easy difficulty now has a 12.5% chance of attack
  • Added -debug text at the end of the version strings added when in debug builds

What's Changed

Full Changelog: 0.3.1a...0.3.2a

Files

sinco-and-portilizen-web.zip Play in browser
Version 0.3.2a 14 days ago
SAP-Windows 62 MB
Version 0.3.2a 14 days ago

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